![]() So I was confused if it is possible here or if the "crew injured" just means "crew stunned". After spawning multiple expansions and spin-offs since Men Of War’s debut, Men Of War II returns to the series’ roots to rebuild and redefine real-time strategy gameplay. I'm currently playing a lot of Theatre of War (which has the same publisher I think and is quite similar to MoW just in a bigger scale and more realism) and there you can decrew tanks with explosives IIRC. From what I know, the 'Crew Injured' tag seen when making non penetrating hits on an enemy tank is because of this spalling, and it is possible for crew members to be killed because of this, but it would take several such shots to kill the whole crew.Įdit: This applies to fully-enclosed fighting vehicles, open-top TDs and such are extremely vulnerable to crew loss due to HE rounds. In real life, large HE shells would often cause spalling, which is where the inside of the tank's armour plates would shed material inwards at great speed, harming the crew, when it was subjected to significant explosive or kinetic trauma. Originally posted by Pezzhippo:I think it depends on the size of the HE round. A 75mm KwK will still penetrate, but it will also probably damage the hull too. Something to note though, in one particular incident, doing this to a British Cromwell will blow it sky-high, I'm not really sure why, so if it's a Cromwell you're after, do the above, but aim for the back wheel instead. This is especially true against German tanks. This will often pierce the hull, killing all crew members, and doing the least damage to the hull as a whole. Once there, switch to APCR shells, and aim for the side, around the area of the front wheel. At this point, you can track it to stop it dead, and providing your other units haven't opened up on it and killed it already, I found the best way to ensure your ability to recrew the tank is to get another tank of your own to point blank range. Doing this, the tank will often still drive on, getting close to where your units are stationed. As mentioned, damaging the turret/main gun is what you want, though unlike the original Men of War (not any of the Assault Squad titles) crews won't bail completely upon losing the turret. ![]()
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